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What the Deal with Super-Size clans?

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Heavenly_tRiNiTy View Drop Down
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Post Options Post Options   Quote Heavenly_tRiNiTy Quote  Post ReplyReply Direct Link To This Post Topic: What the Deal with Super-Size clans?
    Posted: 20 Jul 2009 at 5:51am
http://www.iamgaming.com/forum/forum_posts.asp?TID=2494&title=any-clan-need-player

Hey I saw a convo on clan sizes that was interesting and affects most of us (link above) anyway so here goes. You cannot put a limit on the size of a clan - big or small - that is the decision of the leader(s) and clan members.
In practice however small clans will find it difficult to survive if they remain small (4 or less is what I consider to be small). Large clans are OK cos they can play internally, play across all modes (if that is their desire) and enough of em should be on at the same time for spontaneous scrims etc. Supersize clans (18+ active players) seems excessive, I cant see how they all get to play in games but maybe thats cos theyre not bothered? A and B teams seem pointless hence i agree that effectively they're operating as 2 clans using 1 clan tag. I've heard of a couple of clans that roll this way but thats their perogative isn't it? as long as their members are happy then whats the deal?
The league has driven all the participating clans into a rapid recruiting strategy but everyone it seems were down for a league that encompa**ed all modes. So again, what's the deal with large clans?
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Post Options Post Options   Quote JakeT111 Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 7:00am
I think 10-12 would be a suitable size for a clan to be successful across all modes. Even 12 is pushing  but not everyone is going to be good in all gametypes.
I think 10 would be the *best* amount but it's up to the clan leader how many they have I guess.
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Post Options Post Options   Quote ReverendCrow Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 7:15am
IMO 8-10 should be max for a clan anything bigger than that is pointless and rediculous a clan should have enough for a match+some extra just incase...all these clans on this forum with huge amounts of members all they are doing is takin all the players that play 1 mode and then callin themselves the best at that mode after takin the players who play that mode
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Post Options Post Options   Quote SP61gTSupra Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 7:32am
Personally, i feel 8-12 seems about right!
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Post Options Post Options   Quote Prince Big Woody Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 9:36am
Originally posted by Heavenly_tRiNiTy

In practice however small clans will find it difficult to survive if they remain small (4 or less is what I consider to be small).

I've always prefered smaller teams (10 people = A LOT for a 5v5 tops game) for the fact that I'll actually get to play the match and won't have to sit out anything..
If 2 members can't show at the agreed date due to circumstances that still leaves 3 members just idling/playing eachother to swap out between modes or something.

play across all modes (if that is their desire)

What invisible barrier is preventing me from playing vCTF?
Besides that, with 50+ clans surely it'd be easier to be more 'exclusive' to your mode(s).

and enough of em should be on at the same time for spontaneous scrims etc.

Surely with 50+ teams 2 of them have 5 members on at the same time right? Besides, after a while of playing with your team you will find times that all members are available, and having 2 people more than the match was agreed on allows for people who can't make it after all.

Supersize clans (18+ active players) seems excessive, I cant see how they all get to play in games but maybe thats cos theyre not bothered? A and B teams seem pointless hence i agree that effectively they're operating as 2 clans using 1 clan tag. I've heard of a couple of clans that roll this way but thats their perogative isn't it? as long as their members are happy then whats the deal?

Well as soon as you have teams with that many players there should be matches between clans every day, and maybe several matches at a time.
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 9:44am
I agree with Jake, 10 -12 members is good. That way you will always have enough for clan matches and intra-squad scrimmages. Plus it gives the clan the opportunity to bring in less experienced players and train them without affecting the starting roster.
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Post Options Post Options   Quote FraaaaZ Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 9:50am
not everybody plays every single mode. the more players there r in a clan, the more diverse array of skills the clan has. u can set ur teams specialists to play for certain modes. for example 8 of ur team members maybe vctf experts so keep em for vctf. 8 other players maybe experts inf wf so have them available for the wf team. if u have players that play all modes put them in more then one mode to represent ur clan.......... :-D
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Post Options Post Options   Quote Prince Big Woody Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 9:59am
If there were enough teams you wouldn't have to play several modes for a match in the first place.
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Post Options Post Options   Quote Sk-iller Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 10:18am

In most of the big clans their actual numbers are an illusion. This is due to inactive players that people don't want to cut from their roster. My previous clan had a good core of players but a huge amount of inactivity which gave the illusion that it was big. Only 10 out of 22 were active.

I still feel that a clan will die if it doesn't take on new blood to replace inactivity and player poaching.   
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Post Options Post Options   Quote M-Rox Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 11:19am
Originally posted by Sk-iller

In most of the big clans their actual numbers are an illusion. This is due to inactive players that people don't want to cut from their roster. My previous clan had a good core of players but a huge amount of inactivity which gave the illusion that it was big. Only 10 out of 22 were active.

I still feel that a clan will die if it doesn't take on new blood to replace inactivity and player poaching.   

Totally agree and would like to add.... It's not just inactive players, people also have lives outside UT3. I'm so happy DoD and the rest of A-R understand that.
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Post Options Post Options   Quote Heavenly_tRiNiTy Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 12:54pm
Originally posted by Sk-iller

In most of the big clans their actual numbers are an illusion. This is due to inactive players that people don't want to cut from their roster. My previous clan had a good core of players but a huge amount of inactivity which gave the illusion that it was big. Only 10 out of 22 were active.

I still feel that a clan will die if it doesn't take on new blood to replace inactivity and player poaching.   

True say mate. Thats the case in Heavenly, we really only have 8-9 active players from several countries so time zones and inactivity are big factors in many cases. I know you have Jorge in your clan, imagine if we had a Finnish guy in Heavenly there would be approx 11 hours difference between him and Soule or Killa! We're trying hard for 12 regulars so that comittments, time zones, practices dont affect pledges to scrim gains other clans. Most times I count 5-6 atm on at one time but that aint for long either.
I hear people saying dont recruit from places outside your time zone. Not a smart move, its divisive especially when we talk about a community, why exclude?
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Post Options Post Options   Quote Sk-iller Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 1:29pm
I don't think that time zones should be much of an issue. It never affected my ability to play with my american counterparts on a regular basis and shouldn't be a factor in recruitment. I don't care if its night wen i'm playing and morning for trainwreck, we will still kick arse.
 
And listen to Mommy, UT3 is something to do with your spare time not something to do all the time. 
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Post Options Post Options   Quote Deadaim Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 1:33pm

to me the ideal clan is around 4-8 members

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Post Options Post Options   Quote RemY Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 1:52pm
With smaller teams you would able to function more as a unit. Team Chemistry if you will.
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Post Options Post Options   Quote Fluffy Fluffington Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 2:59pm
Originally posted by Heavenly_tRiNiTy

I hear people saying dont recruit from places outside your time zone. Not a smart move, its divisive especially when we talk about a community, why exclude?
 
AbsoFuqkinlutely right! Heavenly is a global clan and I like it!
Were recruiting from South America currently. Not because I wanna party in BA or Rio or anything, but because Im trulyy committed to the advancement of our global village and world Peace through UT3. honest.
 
 
Anybody out there from say Rio or Buenos Aries???
 
 
 
 
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Post Options Post Options   Quote M-Rox Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 3:06pm
Originally posted by RemY

With smaller teams you would able to function more as a unit. Team Chemistry if you will.

I disagree, I have great chemistry with all my clan mates. I enjoy playing with all of them. I love TDM with DoD.I even like VCTF when I am on the opposite team of Chris & Bio, I know I'm gonna lose but I still have a blast. Kargo with Shewulph is great fun. Popping up & having King say "Mommy was EVERYWHERE!" the coolest. Playing Sandstorm with River & Arkos way too funny. Getting shock combo'd by Sandfox lol. Aqua in a tank (hope I'm on his side). I could go on but I don't want this post to be three pages long.
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Post Options Post Options   Quote Deadaim Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 3:08pm

no offense.. but noone in the ut3 community knows how to make a clan.

if this game was acctually active.. it would make 0 sense to recruit 40 ppl, 0 sense to recruit people from around the world etc.
 
this game has fallen into the "console uncompetetive category" in my opinion.. its like say a game like warhawk.. bunch of kids running around making 50 player teams etc (although warhawk does have more clan activity then this game) and very little clan activity.
 
id rather have a clan more in the "competetive" clan aspect, something a game like unreal use to be known for, give me a handful of killers and ill learn everything about them and play any mode with them. i dont want 40 ppl who half them probably dont know the other half, the other half speaks a diffrent language, and a third of them have never seen the others online because they have never played at the same time because they live across the world.
 
besides the fact that unreal is extremely poor netcode.. i dont understand why you guys force more lag upon yourselves..
 
and i might be selfish.. but im the kind of player that if we have a clan match.. i want to play every time.. regardless of mode etc. so having 40 players on my team we would have alot of people riding the pine, every single time.
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Post Options Post Options   Quote Prince Big Woody Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 3:09pm
I think he means teamwork which followed long practice with always the same couple of people

Originally posted by Mommyrox

Originally posted by RemY

With smaller teams you would able to function more as a unit. Team Chemistry if you will.

I disagree, I have great chemistry with all my clan mates. I enjoy playing with all of them. I love TDM with DoD.I even like VCTF when I am on the opposite team of Chris & Bio, I know I'm gonna lose but I still have a blast. Kargo with Shewulph is great fun. Popping up & having King say "Mommy was EVERYWHERE!" the coolest. Playing Sandstorm with River & Arkos way too funny. Getting shock combo'd by Sandfox lol. Aqua in a tank (hope I'm on his side). I could go on but I don't want this post to be three pages long.

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Post Options Post Options   Quote M-Rox Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 3:33pm
Originally posted by Drokun

I think he means teamwork which followed long practice with always the same couple of people
Originally posted by Mommyrox

Originally posted by RemY

With smaller teams you would able to function more as a unit. Team Chemistry if you will.
I disagree, I have great chemistry with all my clan mates. I enjoy playing with all of them. I love TDM with DoD.I even like VCTF when I am on the opposite team of Chris & Bio, I know I'm gonna lose but I still have a blast. Kargo with Shewulph is great fun. Popping up & having King say "Mommy was EVERYWHERE!" the coolest. Playing Sandstorm with River & Arkos way too funny. Getting shock combo'd by Sandfox lol. Aqua in a tank (hope I'm on his side). I could go on but I don't want this post to be three pages long.

I don't know any clans that have 40 active members. I have also been in a clan with 5 active members. I have seen more cohesion in A-R then I did in the smaller clan. They have taught me what being a team player means. Proud to be A-R.
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Post Options Post Options   Quote RemY Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 3:34pm
Teammates' capabilities and weaknesses is what I meant mommy. Also with drokun's post.
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Post Options Post Options   Quote M-Rox Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 3:46pm
Originally posted by RemY

Teammates' capabilities and weaknesses is what I meant mommy. Also with drokun's post.
Well in my opinion, I'm the worst player in the clan. I guess when I play with them and learn to be better it's hard not to feel awed by how well every single player in A-R knows their strength and who is suppose to be where. They have something I haven't seen in other teams. All I mean is when someone in our group can't play there is someone to fill in, everyone knows who can & can't do. It is amazing how well we know each other.
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Post Options Post Options   Quote ReverendCrow Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 5:17pm
Originally posted by Deadaim

no offense.. but noone in the ut3 community knows how to make a clan.

if this game was acctually active.. it would make 0 sense to recruit 40 ppl, 0 sense to recruit people from around the world etc.
 
this game has fallen into the "console uncompetetive category" in my opinion.. its like say a game like warhawk.. bunch of kids running around making 50 player teams etc (although warhawk does have more clan activity then this game) and very little clan activity.
 
id rather have a clan more in the "competetive" clan aspect, something a game like unreal use to be known for, give me a handful of killers and ill learn everything about them and play any mode with them. i dont want 40 ppl who half them probably dont know the other half, the other half speaks a diffrent language, and a third of them have never seen the others online because they have never played at the same time because they live across the world.
 
besides the fact that unreal is extremely poor netcode.. i dont understand why you guys force more lag upon yourselves..
 
and i might be selfish.. but im the kind of player that if we have a clan match.. i want to play every time.. regardless of mode etc. so having 40 players on my team we would have alot of people riding the pine, every single time.
very well said i agree but this is nothing new ive been sayin this for a while now
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Post Options Post Options   Quote Guests Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 5:19pm
8 people per clan is enough imo
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Post Options Post Options   Quote Black_star Quote  Post ReplyReply Direct Link To This Post Posted: 20 Jul 2009 at 6:17pm
Originally posted by FraaaaZ

not everybody plays every single mode. the more players there r in a clan, the more diverse array of skills the clan has. u can set ur teams specialists to play for certain modes. for example 8 of ur team members maybe vctf experts so keep em for vctf. 8 other players maybe experts inf wf so have them available for the wf team. if u have players that play all modes put them in more then one mode to represent ur clan.......... :-D
Why not just learn other modes? Is it really that hard? I think clans are too big now.
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Post Options Post Options   Quote Heavenly_tRiNiTy Quote  Post ReplyReply Direct Link To This Post Posted: 21 Jul 2009 at 5:53pm
Originally posted by Black_star

Originally posted by FraaaaZ

not everybody plays every single mode. the more players there r in a clan, the more diverse array of skills the clan has. u can set ur teams specialists to play for certain modes. for example 8 of ur team members maybe vctf experts so keep em for vctf. 8 other players maybe experts inf wf so have them available for the wf team. if u have players that play all modes put them in more then one mode to represent ur clan.......... :-D
Why not just learn other modes? Is it really that hard? I think clans are too big now.
Because the onset of a league meant that clans didnt have the time to practice modes they were unfamiliar with so they brought in expertise - a good model if you dont have the time to grow your own. Its no coincidence that pre-league, established clans like tRi and qM numbered less than 9. Now I guessing the only clan that has less than 9 are tRi - who imo happen to be the clan most able to compete in all the modes. All the other clans number 11 upwards i'm guessing off the top of my head. Actually if tOp are back then thats 2 but tOp existed before the league also.
This means that ppl want/are happy to be in bigger clans. Primarily I think this has been driven by the requirements of the league but Im not anti-league its a good thing. I enquired if a league that was based on modes was on the agenda but was told the clans would have to play all modes. playing is what's important to most of us. Pubs are OK but battles are where the fun really is at.
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