strider wants to know.... |
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Prince Big Woody ![]() Godlike Member ![]() Joined: 07 Mar 2009 Online Status: Offline Posts: 1961 |
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nah = no
soz = sorry |
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SP61gTSupra ![]() Team TRU ![]() Splash with me! Joined: 29 Nov 2008 Location: Greenville Online Status: Offline Posts: 2974 |
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Thank you Drokun! stick around incase we need more english translated into...english!
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Pepsi puppies get more puppy pussy.
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Danjel8 ![]() Godlike Member ![]() Joined: 17 Nov 2008 Online Status: Offline Posts: 3296 |
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LOL distance wise its pretty much impossible to get a fair neutral host. When I win the lottery I'll buy a boat, fit it with a router and sail it out to the middle of the atlantic.
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Prince Big Woody ![]() Godlike Member ![]() Joined: 07 Mar 2009 Online Status: Offline Posts: 1961 |
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Maybe we could get Penguin to host it, shouldn't they ping about the same to Antarctica? |
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Danjel8 ![]() Godlike Member ![]() Joined: 17 Nov 2008 Online Status: Offline Posts: 3296 |
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The whole ping host argument is pointless... because there will never be a solution unless there is a lan tournament which is never gonna happen. Don't realise why people just don't accept who are good players and leave it at that.
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QwEsT ![]() AdReNaLiNe RuSh ![]() Joined: 09 May 2009 Online Status: Offline Posts: 1083 |
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yeah but EnVy's connection is **** but ping will always be a problem unless u play in the same country
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PSN: qwest4victory A-R_l2eQwEsT
XBL: ViTuHMiN C |
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BAIN ![]() Forum Moderator ![]() ![]() Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
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Got this from Wikipedia: In multiplayer online video games, ping refers to the network latency between a player's computer, called a client, and the game server (or another client). This could be reported quantitatively as an averaged time in milliseconds, or qualitatively as low ping or high ping. This usage is common with players of a variety of first-person shooter and real-time strategy games. Having a low ping is always desirable because lower latency provides smoother gameplay by allowing faster updates of game data.
In this sense, ping is conflated with lag – one may "lag out" due to unacceptably high ping. Servers will often disconnect a client if the connection is too bad and it poses a detriment to others' gameplay; or, clients will often mandate disconnection if their ping is too high and they can infer their user is not going to have an enjoyable experience because of network complications. However, this doesn't mean that a high ping causes lag. The high ping is the result of the lag. In theory, there can be more reasons of having a high ping (for example, you are transmitting data over a very, very long distance), but most servers of commercial games are a**ociating a high ping with network lag directly. The method used by the game programmers to determine ping times will often not use the traditional ICMP echo request and reply packets, but instead piggyback the functionality onto existing game data packets (often using UDP). Some factors that might affect one's ping include: network protocol engineering, internet connection speed, quality of the internet service provider and the configuration of firewalls. Ping is also affected by geographical locations. For instance if someone is in China playing a server from America, the distance between the two are farther and it takes a longer time for the data to be sent to China. The amount of packet-switching and network hardware in between the two hosts is often more significant. For instance, wireless network interface cards must modulate digital signals into radio signals, which is often more costly than the time it takes an electrical signal to traverse a reasonable span of cable. We need servers in Bermuda, Iceland or Newfoundland to solve this issue. I volunteer to run the one in Bermuda.
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Striderfx ![]() Ultra Member ![]() Joined: 23 Feb 2009 Online Status: Offline Posts: 435 |
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i want 2 run the one in bermuda you take iceland bain i hear the weathers great!
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Prince Big Woody ![]() Godlike Member ![]() Joined: 07 Mar 2009 Online Status: Offline Posts: 1961 |
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How about in russia?
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Striderfx ![]() Ultra Member ![]() Joined: 23 Feb 2009 Online Status: Offline Posts: 435 |
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this post should be named everybody else wants to know or it could be named envy knows and strider knows and thats why envy wont play him!
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ReverendCrow ![]() Team VAG ![]() ![]() Joined: 17 Nov 2008 Location: Rochester Online Status: Offline Posts: 1983 |
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what does strider know that envy is winning this poll and thats why he doesnt wanna waste his time playin u?
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_EnVy_ ![]() Team Deep Ground ![]() ![]() Joined: 19 Nov 2008 Location: Da FN TOP OBV Online Status: Offline Posts: 2035 |
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![]() sympathy one gets for nothing, EnVy must be earned" |
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_EnVy_ ![]() Team Deep Ground ![]() ![]() Joined: 19 Nov 2008 Location: Da FN TOP OBV Online Status: Offline Posts: 2035 |
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i know i wish there is something that could be done about this, it sucks. limits us players to pretty much just playing locally. i feel sorry for you eu guys because of the lack of players you guys have and have to go out of range to find good games.
its called a "thread," not a post xD
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![]() sympathy one gets for nothing, EnVy must be earned" |
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Danjel8 ![]() Godlike Member ![]() Joined: 17 Nov 2008 Online Status: Offline Posts: 3296 |
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VCTF wise we are doing good for numbers...
Warfare I guess is pretty good too when you consider most the Unreal team, old ICN members, T-H-E members and the Devil guys all play warfare... From what I've seen EU struggles to get a large amount of footmode players. |
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Striderfx ![]() Ultra Member ![]() Joined: 23 Feb 2009 Online Status: Offline Posts: 435 |
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jesse ![]() Team KmA ![]() Joined: 01 Jun 2009 Location: i.E. Online Status: Offline Posts: 1450 |
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shine on you crazy diamond
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_EnVy_ ![]() Team Deep Ground ![]() ![]() Joined: 19 Nov 2008 Location: Da FN TOP OBV Online Status: Offline Posts: 2035 |
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.... |
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![]() sympathy one gets for nothing, EnVy must be earned" |
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_EnVy_ ![]() Team Deep Ground ![]() ![]() Joined: 19 Nov 2008 Location: Da FN TOP OBV Online Status: Offline Posts: 2035 |
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![]() sympathy one gets for nothing, EnVy must be earned" |
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Striderfx ![]() Ultra Member ![]() Joined: 23 Feb 2009 Online Status: Offline Posts: 435 |
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ournemesis ![]() Team iAM ![]() Joined: 14 Jun 2009 Online Status: Offline Posts: 244 |
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Wow ,I only have 735 kbps . I guess i better get a upgrade .
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GoDead ![]() Senior Member ![]() ![]() Joined: 01 Jan 2009 Location: Cen Cal Online Status: Offline Posts: 159 |
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ACTUALLY Strider, if you played on a U.S. East Coast dedicated server, you most likely have about the same ping as envy. Envy lives in Texas, and you live in London.
If the server were in New York, you would both be about the same distance from it. I live on the West Coast and have played on East Coast dedicated servers many times before, my ping stays right around 120 or so. |
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Danjel8 ![]() Godlike Member ![]() Joined: 17 Nov 2008 Online Status: Offline Posts: 3296 |
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Nope wrong by about 2,000 miles GoDead :(
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GoDead ![]() Senior Member ![]() ![]() Joined: 01 Jan 2009 Location: Cen Cal Online Status: Offline Posts: 159 |
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Hey, i said 'about' lol... my point was that there ping difference would be close to the same if the server were East Coast U.S.
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COKKENBALLS ![]() Godlike Member ![]() ![]() Joined: 05 Dec 2008 Location: Here and there Online Status: Offline Posts: -998930 |
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A good craftsman never blames his tools.
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COKKENBALLS ![]() Godlike Member ![]() ![]() Joined: 05 Dec 2008 Location: Here and there Online Status: Offline Posts: -998930 |
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You think that would stop Strider from finding a reason to duck Envy? He'd probably start b****ing about the connection being too wet.
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