Finally some Quake Arena Arcade footage! |
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Paw
Ultra Member
Joined: 28 Jul 2010 Location: In ur clanmatch Online Status: Offline Posts: 390 |
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Topic: Finally some Quake Arena Arcade footage!Posted: 28 Jul 2010 at 8:32pm |
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I got to parris island octiber 18th |
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-Show me my Opponent-
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ja1lb1rd
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Joined: 13 Apr 2010 Location: San Diego, CA Online Status: Offline Posts: 17 |
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Posted: 28 Jul 2010 at 9:47pm |
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Does that mean you've won enough online Tournaments to fund your own lil trip to Paris? :) |
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Paw
Ultra Member
Joined: 28 Jul 2010 Location: In ur clanmatch Online Status: Offline Posts: 390 |
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Posted: 28 Jul 2010 at 10:55pm |
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haha hell no |
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-Show me my Opponent-
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Nova
Ultra Member
Joined: 04 May 2009 Location: Lewistown, PA Online Status: Offline Posts: 554 |
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Posted: 28 Jul 2010 at 10:55pm |
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But this version of quake won't have ztntourney1 :(
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XBL=AcK iNova
PSN=Still to come =) PC=NovazZ |
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ja1lb1rd
Noob
Joined: 13 Apr 2010 Location: San Diego, CA Online Status: Offline Posts: 17 |
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Posted: 29 Jul 2010 at 3:15pm |
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Ya so far I havent seen ztn on the map list. That really sucks though because quake with no ztn is like UT with no deck :( |
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Nova
Ultra Member
Joined: 04 May 2009 Location: Lewistown, PA Online Status: Offline Posts: 554 |
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Posted: 30 Jul 2010 at 12:01am |
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UT without deck would scare me..but us 2k4 players lived without deck because we never played it :(
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XBL=AcK iNova
PSN=Still to come =) PC=NovazZ |
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HeavensNight
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Joined: 13 Jun 2009 Online Status: Offline Posts: 32 |
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Posted: 09 Aug 2010 at 8:45am |
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come on guys , strafejumping or no strafejumping , having this game still beats anything else on the console and if the autoaim and hit boxes are not over kill like UT3 then it even beats UT3... by a longshot.
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ja1lb1rd
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Joined: 13 Apr 2010 Location: San Diego, CA Online Status: Offline Posts: 17 |
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Posted: 09 Aug 2010 at 11:48pm |
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couldnt have said it any better myself. :) |
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Buzzin Fr0g
Team oOPS
Joined: 01 Jun 2009 Online Status: Offline Posts: 529 |
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Posted: 10 Aug 2010 at 12:09am |
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We'll probably get the release date at Quakecon. I was expecting they'd release it during or immediately following the convention, but the 25th could be legit.
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Got Pwned?
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ja1lb1rd
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Joined: 13 Apr 2010 Location: San Diego, CA Online Status: Offline Posts: 17 |
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Posted: 10 Aug 2010 at 1:37am |
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I hope so man im really tired of not playing anything, i need my fix!!!!
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HeavensNight
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Joined: 13 Jun 2009 Online Status: Offline Posts: 32 |
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Posted: 10 Aug 2010 at 6:42pm |
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someone help me out , does quake4 on 360 have any strafe jumping? i haven't played since 2007 and have forgotten.
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ja1lb1rd
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Joined: 13 Apr 2010 Location: San Diego, CA Online Status: Offline Posts: 17 |
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Posted: 10 Aug 2010 at 10:35pm |
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Q4 had strafe jumping as well as crouch sliding which when combined could get you going pretty fast once you got the hang of it.
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HeavensNight
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Joined: 13 Jun 2009 Online Status: Offline Posts: 32 |
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Posted: 11 Aug 2010 at 12:00am |
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then there is no reason for QAA to not have it.
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LeX
FnA
Joined: 28 Apr 2009 Online Status: Offline Posts: 33 |
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Posted: 11 Aug 2010 at 10:58am |
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Q4 has SJ'ing but the new slide mechanic made it much easier to perform and allowed you to get some nice speed/hard to reach areas on the map. Q3AA technically should have it but I'd just curious to see how it functions on a controller especially without the slide technique to help ya
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Dodgeball... Come get some.
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HeavensNight
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Joined: 13 Jun 2009 Online Status: Offline Posts: 32 |
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Posted: 12 Aug 2010 at 3:07am |
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then they are bound to have some form of it. the only thing i worry about are hit box sizes.
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