MAG 2.0! |
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TX2k7
Forum Moderator Requiescat In Pace Joined: 08 Nov 2008 Online Status: Offline Posts: 2340 |
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Topic: MAG 2.0! Posted: 30 Sep 2010 at 6:29pm |
well the content from the BETA is now part of MAG. heres a list of what has been changed/added:
MAG 2.0 Update now to go update! |
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 01 Oct 2010 at 4:41pm |
put aside a litle time its 556MB.
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sickboogiemurder
Ultra Member Joined: 03 Jan 2009 Location: Sacramento,CA Online Status: Offline Posts: 540 |
Post Options Quote Reply Posted: 02 Oct 2010 at 1:42am |
Yeah I didnt know that I started it at 2:30 am this morning and didn't get to start playing till 4.
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GIO_2064
Team Termanation Joined: 02 Mar 2010 Online Status: Offline Posts: 228 |
Post Options Quote Reply Posted: 04 Oct 2010 at 9:07am |
MAG 2.0 causes it to crash constantly...
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SilverJ-17
Godlike Member Silver Coinage Joined: 05 Feb 2009 Location: Western Indiana Online Status: Offline Posts: 1447 |
Post Options Quote Reply Posted: 04 Oct 2010 at 1:40pm |
It didn't crash for me two nights ago. I also didn't like the changes at first (I miss being a quasi-engineer whilst being a medic/ a somewhat heavy weapons guy (via load-outs), but I kind of like actually being able to have the better Assault-rifle + grenade launcher, whilst being able to equip the small machine gun as my secondary, along with an explosives detector. |
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 04 Oct 2010 at 2:55pm |
we had some problems with clan deploy in domination. lots of people getting kicked. but overall its pretty good. we were deploying into aquisition the other night 36 deep. nothing better than having everyone around you equipped with full med kits and mics.
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env_1ner
Team PcX Joined: 20 Aug 2009 Location: s.b Online Status: Offline Posts: 604 |
Post Options Quote Reply Posted: 06 Oct 2010 at 12:43am |
ppl going back to mag so i can pop mine in again and have some matches with u guys
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SilverJ-17
Godlike Member Silver Coinage Joined: 05 Feb 2009 Location: Western Indiana Online Status: Offline Posts: 1447 |
Post Options Quote Reply Posted: 18 Oct 2010 at 8:21pm |
Dang level 70 crap. Now, I have to rank up to 70, instead of vetting over now. (I'm finally at 60.) This stuff takes me forever to do, since I'm such a machine gun noob, now with grenade-launching capabilities. I also have a fully upgraded med-kit, besides the supply point crap. Healing people from 10+ feet away and fully healing them so they actually have a chance of saving my sorry ass sure helps. Oh well, at least I can now have a shotgun loadout and another with the stubby machine gun as my secondary. Now, the only thing I'm missing in my loadouts is a sniper rifle, but who needs one anyways? I don't snipe.
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ThAtSmAtT
Team KmA Buffalo Bill Joined: 08 Feb 2009 Online Status: Offline Posts: 2572 |
Post Options Quote Reply Posted: 19 Oct 2010 at 6:16am |
u could use the first, semi automatic sniper rifle equipped with a shorter scope to run around with it close range. its pretty effective
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