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MAG 2.0!

Printed From: iAMGaming.com
Category: MAG
Forum Name: MAG
Forum Discription: General Discussion
URL: http://www.iamgaming.com/forum/forum_posts.asp?TID=6158
Printed Date: 19 Apr 2024 at 11:32am
Software Version: Web Wiz Forums 9.72 - http://www.webwizforums.com


Topic: MAG 2.0!
Posted By: TX2k7
Subject: MAG 2.0!
Date Posted: 30 Sep 2010 at 6:29pm
well the content from the BETA is now part of MAG. heres a list of what has been changed/added:

http://blog.mag.com/blog/2010/09/patch-alert-mag-2-0/ - MAG 2.0 Update

now to go update!

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Replies:
Posted By: BAIN
Date Posted: 01 Oct 2010 at 4:41pm
put aside a litle time its 556MB.

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Posted By: sickboogiemurder
Date Posted: 02 Oct 2010 at 1:42am
Yeah I didnt know that I started it at 2:30 am this morning and didn't get to start playing till 4.

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Posted By: GIO_2064
Date Posted: 04 Oct 2010 at 9:07am
MAG 2.0 causes it to crash constantly...

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Posted By: SilverJ-17
Date Posted: 04 Oct 2010 at 1:40pm
Originally posted by GIO_2064

MAG 2.0 causes it to crash constantly...


It didn't crash for me two nights ago.  I also didn't like the changes at first (I miss being a quasi-engineer whilst being a medic/ a somewhat heavy weapons guy (via load-outs), but I kind of like actually being able to have the better Assault-rifle + grenade launcher, whilst being able to equip the small machine gun as my secondary, along with an explosives detector.


Posted By: BAIN
Date Posted: 04 Oct 2010 at 2:55pm
we had some problems with clan deploy in domination. lots of people getting kicked. but overall its pretty good. we were deploying into aquisition the other night 36 deep. nothing better than having everyone around you equipped with full med kits and mics.

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Posted By: env_1ner
Date Posted: 06 Oct 2010 at 12:43am
ppl going back to mag so i can pop mine in again and have some matches with u guys

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Posted By: SilverJ-17
Date Posted: 18 Oct 2010 at 8:21pm
Dang level 70 crap.  Now, I have to rank up to 70, instead of vetting over now. (I'm finally at 60.)  This stuff takes me forever to do, since I'm such a machine gun noob, now with grenade-launching capabilities.  I also have a fully upgraded med-kit, besides the supply point crap.  Healing people from 10+ feet away and fully healing them so they actually have a chance of saving my sorry ass sure helps.  Oh well, at least I can now have a shotgun loadout and another with the stubby machine gun as my secondary.  Now, the only thing I'm missing in my loadouts is a sniper rifle, but who needs one anyways?  I don't snipe.


Posted By: ThAtSmAtT
Date Posted: 19 Oct 2010 at 6:16am
u could use the first, semi automatic sniper rifle equipped with a shorter scope to run around with it close range. its pretty effective

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